20.11.2010, 19:07
pawn Код:
new Float: X[MAX_PLAYERS], Float: Y[MAX_PLAYERS], Float: Z[MAX_PLAYERS];
public OnPlayerDeath(killerid, playerid)
{
GetPlayerPos(playerid, X[playerid], Y[playerid], Z[playerid]);
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, X[playerid], Y[playerid], Z[playerid]);
return 1;
}