20.11.2010, 18:11
(
Последний раз редактировалось Proxyded; 20.11.2010 в 18:16.
Причина: added code sample
)
use SpawnPlayer() on OnPlayerRequestClass
If you got a login(account) system, check if the player is logged in.
Something like:
The basic idea is, if a player reaches the Class Selection, he will automatically spawn.
If you got a login(account) system, check if the player is logged in.
Something like:
Код:
public OnPlayerRequestClass(playerid, classid) { if(PlayerVariable[logged] == 1) { SpawnPlayer(); } return 1; }