Dm Filterscript
#4

pawn Код:
#include <a_samp>
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_RED 0xAA3333AA
#define FILTERSCRIPT
public OnPlayerCommandText(playerid, cmdtext[])
{
   new string[44],name[MAX_PLAYER_NAME];
 if (strcmp("/ProDm", cmdtext, true) == 0)
    {
        SendClientMessage(playerid, 0xC2A2DAAA, "Welcome to ProDm, now go kick some n00b ass!");
        SendClientMessage(playerid, 0xC2A2DAAA, "Type /cop to be a cop and /robb to be a rober.");
        SetPlayerPos(playerid, 265.172, 77.655, 1001.039);
        GetPlayerName(playerid, name, sizeof(name));
            format(string, sizeof(string), "%s has joined the DM!",name);
        return 1;
    }
    if (strcmp("/Cop", cmdtext, true) == 0)
    {
        SendClientMessage(playerid, 0x2641FEAA, "Your a cop! Kill the escaping prisoners!");
                SetPlayerColor(playerid, 0x2641FEAA);
        SetPlayerSkin(playerid, 280);
                GivePlayerWeapon(playerid, 3, 1);
                GivePlayerWeapon(playerid, 17, 3);
                GivePlayerWeapon(playerid, 22, 100);
                SetPlayerArmour(playerid, 100.0);
                SetPlayerHealth(playerid, 100.0);
        return 1;
    }
    if (strcmp("/Robb", cmdtext, true) == 0)
    {
            SendClientMessage(playerid, 0xAA3333AA, "Your a rober! Blast those cops foo!");
                SetPlayerColor(playerid, 0xAA3333AA);
                SetPlayerSkin(plyerid, 115);
                GivePlayerWeapon(playerid, 4, 1);
                GivePlayerWeapon(playerid, 18, 3);
                GivePlayerWeapon(playerid, 24, 50);
                SetPlayerArmour(playerid, 100.0);
                SetPlayerHealth(playerid, 100.0);
        return 1;
    }
    if (strcmp("/leavedm", cmdtext, true) == 0)
    {      
        SetPlayerHealth(playerid, 0.0)
        SendClientMessage(playerid, 0xC2A2DAAA, "Hope you had fun in Aidz's Pro Dm!");
        SendClientmessage(playerid, 0xC2A2DAAA, "See ya whren your more pro...");
        return 1;
            }
    return 0;
    }
public OnPlayerDeath(playerid, killerid, reason)
{
   
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "%s has died!",name);
    SendClientMessageToAll(0xFFFF00AA, string);
    GameTextForPlayer(playerid, "~p~Haha, you failed! :D", 3000, 3);
    return 1;
    }
This Should Work.
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Messages In This Thread
Dm Filterscript - by ThePwherer - 19.11.2010, 16:16
Re: Dm Filterscript - by Kidemo - 19.11.2010, 16:19
Re: Dm Filterscript - by ThePwherer - 19.11.2010, 16:28
Re: Dm Filterscript - by ColdXX - 19.11.2010, 16:32
Re: Dm Filterscript - by Kidemo - 19.11.2010, 16:32
Re: Dm Filterscript - by Kidemo - 19.11.2010, 16:44
Re: Dm Filterscript - by ColdXX - 19.11.2010, 16:45
Re: Dm Filterscript - by Kidemo - 19.11.2010, 16:47

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