19.11.2010, 16:32
pawn Код:
#include <a_samp>
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_RED 0xAA3333AA
#define FILTERSCRIPT
public OnPlayerCommandText(playerid, cmdtext[])
{
new string[44],name[MAX_PLAYER_NAME];
if (strcmp("/ProDm", cmdtext, true) == 0)
{
SendClientMessage(playerid, 0xC2A2DAAA, "Welcome to ProDm, now go kick some n00b ass!");
SendClientMessage(playerid, 0xC2A2DAAA, "Type /cop to be a cop and /robb to be a rober.");
SetPlayerPos(playerid, 265.172, 77.655, 1001.039);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has joined the DM!",name);
return 1;
}
if (strcmp("/Cop", cmdtext, true) == 0)
{
SendClientMessage(playerid, 0x2641FEAA, "Your a cop! Kill the escaping prisoners!");
SetPlayerColor(playerid, 0x2641FEAA);
SetPlayerSkin(playerid, 280);
GivePlayerWeapon(playerid, 3, 1);
GivePlayerWeapon(playerid, 17, 3);
GivePlayerWeapon(playerid, 22, 100);
SetPlayerArmour(playerid, 100.0);
SetPlayerHealth(playerid, 100.0);
return 1;
}
if (strcmp("/Robb", cmdtext, true) == 0)
{
SendClientMessage(playerid, 0xAA3333AA, "Your a rober! Blast those cops foo!");
SetPlayerColor(playerid, 0xAA3333AA);
SetPlayerSkin(plyerid, 115);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 18, 3);
GivePlayerWeapon(playerid, 24, 50);
SetPlayerArmour(playerid, 100.0);
SetPlayerHealth(playerid, 100.0);
return 1;
}
if (strcmp("/leavedm", cmdtext, true) == 0)
{
SetPlayerHealth(playerid, 0.0)
SendClientMessage(playerid, 0xC2A2DAAA, "Hope you had fun in Aidz's Pro Dm!");
SendClientmessage(playerid, 0xC2A2DAAA, "See ya whren your more pro...");
return 1;
}
return 0;
}
public OnPlayerDeath(playerid, killerid, reason)
{
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has died!",name);
SendClientMessageToAll(0xFFFF00AA, string);
GameTextForPlayer(playerid, "~p~Haha, you failed! :D", 3000, 3);
return 1;
}