Vehicle system: Check Owner data
#2

pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    new PlayerName[MAX_PLAYER_NAME];
    GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
   
    for(new a = 0; a < sizeof(COwnerData); i++)
    {
        /* I assume you place all the owned vehicles in an array ?
           For example COwnerData[i][VehicleID] = CreateVehicle(..)
           This is needed or you won't be able to find the vehicleid
           from the index, you will need to do this under OnFilterScrit/GameModeInit
           Upon every sucessfull load of a file, using sscanf is a good idea for lots of data
        */

       
        if(COwnerData[i][VehicleID] == vehicleid)
        {
            if(!strcmp(PlayerName, COwnerData[i][CarOwner], false))
            {
                SendClientMessage(playerid, COLOR_WHITE, "This is your vehicle, bro!");
                return 1;
            }
            // Here is if the vehicleid is a owned vehicle and not the players.
            // It would be bes to only create owned vehicles and not, not-owned vehicles
            // It then would be much easier to find if the vehicle is owned or not.
            // Assuming you have vehicles that are not owned aswell
            // I will use as an example, that CarOwner is named "none" if nobody owns it.
            // You will have to use an extra strcmp check if you have un owned and owned vehicles.
           
            if(strcmp(COwnerData[i][CarOwner], "none", true))
            {
                SendClientMessage(playerid, COLOR_WHITE, "This vehicle is owned because the owners name was not NONE.");
                return 1;
            }
           
            // Remember to ban the name none, this is why I recommend only having brought vehicles! :D
            // Otherwise, if you do use my method, only having brought vehicles, so there are no for-sale vehicles
            // Simply do not use the none strcmp check and place this directly under the closing bracket after the first STRCMP.

            return SendClientMessage(playerid, COLOR_WHITE, "Y0 dawg, stup strealinz shitz");
        }
        // The vehicle is not a ownership vehicle because the vehicleid was not inserted into the array
    }
    return 1;
}
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Messages In This Thread
Vehicle system: Check Owner data - by Biesmen - 19.11.2010, 09:52
Re: Vehicle system: Check Owner data - by Joe_ - 19.11.2010, 10:05
Re: Vehicle system: Check Owner data - by Biesmen - 19.11.2010, 10:30
Re: Vehicle system: Check Owner data - by Joe_ - 19.11.2010, 12:01
Re: Vehicle system: Check Owner data - by Lenny the Cup - 19.11.2010, 12:18
Re: Vehicle system: Check Owner data - by Biesmen - 20.11.2010, 15:05
Re: Vehicle system: Check Owner data - by Lenny the Cup - 20.11.2010, 20:53
Re: Vehicle system: Check Owner data - by Biesmen - 20.11.2010, 21:19
Re: Vehicle system: Check Owner data - by Lenny the Cup - 22.11.2010, 13:49
Re: Vehicle system: Check Owner data - by Kaosvf - 12.01.2011, 16:15

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