17.11.2010, 06:35
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#pragma tabsize 0
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Test by yvoms");
print("----------------------------------\n");
}
// colors
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x3A47DEFF
#define COLOR_TAN 0xBDB76BAA
#define COLOR_PURPLE 0x800080AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_BLACK 0x00000000
#define COLOR_DARKGREY 0x696969FF
#endif
public OnGameModeInit()
{
// Gamemode naam
SetGameModeText("Gamemode test");
// Classes
AddPlayerClass(0,1962.0569,1342.8542,15.4823,87.7441,25,100,0,0,0,0); // GuySpawn
AddPlayerClass(2,2093.7515,1233.9307,10.8203,88.0575,28,300,0,0,0,0); // GuySpawn2
// Cars
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 2205.5649,1275.5612,10.8203);
SetPlayerFacingAngle(playerid,2.3717);
SetPlayerCameraPos(playerid, 2206.0969,1283.4077,10.8203);
SetPlayerCameraLookAt(playerid, 2205.5649,1275.5612,10.8203);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/YourCommand", true))
{
SetPlayerHealth (playerid, 100);
SendClientMessage (playerid, COLOR_ORANGE , "You have been Healed");
return 1;
}
if(!strcmp(cmdtext, "/YourCommand", true))
{
SetPlayerHealth (playerid, 0);
SendClientMessage (playerid, COLOR_ORANGE , "You have commited Suicide");
return 1;
}
if(!strcmp(cmdtext, "/YourCommand", true))
{
SendClientMessage (playerid, COLOR_YELLOW , "Welcome to this server we hope You enjoy!");
SendClientMessage (playerid, COLOR_YELLOW , "We are currently being scripted by Yvoms");
SendClientMessage (playerid, COLOR_YELLOW , "Type /Heal to heal urself!");
SendClientMessage (playerid, COLOR_YELLOW , "type /kill to commit suicide!");
return 1;
}
if(!strcmp(cmdtext, "/YourCommand", true))
new tmp[256], tmp2[256],idx;
tmp = strtok (cmdtext, idx);
tmp2 = strtok (cmdtext, idx);
if (!strlen (tmp) ) {
SendClientMessage (playerid, COLOR_ORANGE, "Usage: /givemoney [playerid] [amount]");
return 1;
}
if (!strlen (tmp2) ) {
SendClientMessage (playerid, COLOR_ORANGE, "Usage: /givemoney [playerid] [amount]");
return 1;
}
new receiver, money;
receiver = strval(tmp);
money = strval(tmp2);
if (GetPlayerMoney (playerid) < money); {
SendClientMessage(playerid, COLOR_ORANGE "The amount of money you typed in is higher than the amount of cash you have");
return 1;
}
new string[126];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
new playername2[MAX_PLAYER_NAME];
GetPlayerName(receiver, playername2, sizeof(playername2));
format(string, sizeof(string) "you receive $%d from %s.", money, playername);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string) "you give $%d to %s.", money, playername2);
SendClientMessage(playerid, COLOR_ORANGE, string);
GivePlayerMoney(playerid, (0 - money));
GivePlayerMoney(receiver, money);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}

