14.11.2010, 04:48
(
Последний раз редактировалось iggy1; 14.11.2010 в 04:51.
Причина: changed size of random
)
You will want more checks but basically this is it.
EDIT: Too slow.
pawn Код:
if(checkpointid == RandomWeaponCP)
{
new randwep = random(41);
ResetPlayerWeapon(playerid);
switch(randwep)
{
case 0:
{
}
}
}