Quote:
Originally Posted by HrvojeCro
pawn Код:
public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == hiddenpackage) created[playerid] = 0 && SendClientMessage(playerid, yellow, "Congratulations! You have found a Hidden Package!") && GameTextForAll("~r~Hidden Package ~b~has been found!", 5000, 4) && DestroyPickup(hiddenpackage); if(pickupid == infopickup1) SendClientMessage(playerid,yellow,"Text 1"); if(pickupid == infopickup2) SendClientMessage(playerid,yellow,"Text 2"); if(pickupid == infopickup3) SendClientMessage(playerid,yellow,"Text 3"); if(pickupid == flowers) SendClientMessage(playerid,yellow,"You have found some flowers!"); }
or that 2 pickups are too close to each other?
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Thanks, works better, but if I pick up the "hiddenpackage", no effect...