11.11.2010, 06:50
Quote:
i see each line is a class id so will have to be like this pawn Code: #define TEAM_ROBBERS 0 #define TEAM_POLICE 1 #define TEAM_SWAT 2 #define TEAM_ARMY 3 #define TEAM_ROBBERS_COLOUR 0xFFFFFFAA // White #define TEAM_POLICE_COLOUR 0x0000FFAA // Blue #define TEAM_SWAT_COLOUR 0x800080AA // Purple #define TEAM_ARMY_COLOUR 0x33AA33AA // Green new gTeam[MAX_PLAYERS]; public OnPlayerRequestClass(playerid, classid) { SetPlayerTeamFromClass(playerid, classid); return 1; } public OnPlayerSpawn(playerid) { return 1; } stock SetPlayerTeamFromClass(playerid, classid){ if(classid == 0 || classid == 1 || classid == 2 || classid == 3)gTeam[playerid] = TEAM_ROBBERS; else if(classid == 4 || classid == 5 || classid == 6 || classid == 7)gTeam[playerid] = TEAM_POLICE; else if(classid == gTeam[playerid] = TEAM_SWAT; else if(classid == 9)gTeam[playerid] = TEAM_ARMY; SetPlayerToTeamColour(playerid); } stock SetPlayerToTeamColour(playerid){ if(gTeam[playerid] == TEAM_ROBBERS)SetPlayerColor(playerid,TEAM_ROBBERS_ COLOUR); else if(gTeam[playerid] == TEAM_POLICE)SetPlayerColor(playerid,TEAM_POLICE_CO LOUR); else if(gTeam[playerid] == TEAM_SWAT)SetPlayerColor(playerid,TEAM_SWAT_COLOUR ); else if(gTeam[playerid] == TEAM_ARMY)SetPlayerColor(playerid,TEAM_ARMY_COLOUR ); } have fun |