Team Balancer
#3

Код:
	    team[playerid] = 2;
        infected[playerid] = 0;
		SetPlayerPos(playerid,X,Y,Z);
		SetPlayerColor(playerid,ZRED);
		SetPlayerTeam(playerid, 2);
		SetPlayerHealth(playerid, 200);
 		SetPlayerSkin(playerid,162);
		GameTextForPlayer(playerid,"~r~Zombie: ~b~/hide",10000,1);
		return 1;
	}
	if(team[playerid] == 1) //Humans
	{
		SetPlayerColor(playerid,CYAN);
		SetPlayerTeam(playerid, 1);
		GameTextForPlayer(playerid,"~b~~h~Human: ~b~/panic",10000,1);
		GivePlayerWeapon(playerid,24,300);
 		SetPlayerSkin(playerid,188);
		GivePlayerWeapon(playerid,25,300);
		GivePlayerMoney(playerid, 20000);
	}
	if(team[playerid] == 2) //Zombies
	{
		SetPlayerColor(playerid,ZRED);
		SetPlayerTeam(playerid, 2);
		SetPlayerHealth(playerid, 200);
 		SetPlayerSkin(playerid,162);
		GameTextForPlayer(playerid,"~r~Zombie: ~b~/hide",10000,1);
	}
	if(team[playerid] == 4) //Scientists
	{
		SetPlayerColor(playerid,WHITE);
		SetPlayerTeam(playerid, 1);
		GameTextForPlayer(playerid,"~w~Scientist: ~b~/anti",10000,1);
		GivePlayerWeapon(playerid,23,300);
		SetPlayerSkin(playerid, 70);
		GivePlayerMoney(playerid, 20000);
		SetPlayerArmour(playerid, 100);
	}
	if(team[playerid] == 5) //Doctor
	{
		SetPlayerColor(playerid,ORANGE);
		SetPlayerTeam(playerid, 1);
		GameTextForPlayer(playerid,"~r~~h~Doctor: ~b~/heal",10000,1);
		SetPlayerPos(playerid,1624.2527,1821.0498,10.8203);
		SetPlayerFacingAngle(playerid,5.6779);
		SetPlayerSkin(playerid,276);
		GivePlayerWeapon(playerid,24,300);
		GivePlayerMoney(playerid, 20000);
		SetPlayerInterior(playerid,0);
		SetPlayerArmour(playerid, 100);
		return 1;
	}
	if(team[playerid] == 6) //S.T.A.R.S
	{
		SetPlayerColor(playerid,0x00FF00FF);
		SetPlayerTeam(playerid, 1);
		SetPlayerPos(playerid,1624.2527,1821.0498,10.8203);
		SetPlayerFacingAngle(playerid,5.6779);
 		SetPlayerSkin(playerid,287);
		GivePlayerWeapon(playerid,31,300);
 		GivePlayerWeapon(playerid,24,300);
		GivePlayerMoney(playerid, 20000);
		SetPlayerInterior(playerid,0);
		SetPlayerArmour(playerid, 100);
		return 1;
	}

	if(team[playerid] == 3)
	{
 		GameTextForPlayer(playerid,"ERROR",10000,1);
	}
	SetPlayerRandomSpawn(playerid);
	infected[playerid] = 0;
	return 1;
	}
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Messages In This Thread
Team Balancer - by marinov - 07.11.2010, 20:43
Re: Team Balancer - by -Rebel Son- - 07.11.2010, 22:32
Re: Team Balancer - by marinov - 07.11.2010, 22:46

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