07.11.2010, 12:29
ahh i see you know my script.
here:
here:
Код:
public OnPlayerSpawn(playerid) { ClearAnimations(playerid); PreloadAnimLib(playerid,"CRACK"); if(Spieler[playerid][Verletzt] == 1) { KillTimer(todtimer1[playerid]); KillTimer(todtimer2[playerid]); SetPlayerPos(playerid,Spieler[playerid][posx],Spieler[playerid][posy],Spieler[playerid][posz]); SetPlayerInterior(playerid, Spieler[playerid][interior]); SetPlayerVirtualWorld(playerid,Spieler[playerid][virtualw]); freeze(playerid); todtimer1[playerid] = SetTimerEx("tot1",180000,0,"i",playerid); Spieler[playerid][Spawn]--; ApplyAnimation(playerid,"CRACK","crckdeth2",3.0,1,1,1,1,0); } if(Spieler[playerid][Tot] == 1) { KillTimer(todtimer1[playerid]); KillTimer(todtimer2[playerid]); SetPlayerPos(playerid,Spieler[playerid][posx],Spieler[playerid][posy],Spieler[playerid][posz]-120); SetPlayerInterior(playerid,Spieler[playerid][interior]); SetPlayerInterior(playerid,Spieler[playerid][interior]); SetPlayerVirtualWorld(playerid,Spieler[playerid][virtualw]); todtimer2[playerid] = SetTimerEx("tot2",60000,0,"i",playerid); Spieler[playerid][Verletzt] = 0; Spieler[playerid][Tot] = 1; SetPlayerCameraPos(playerid,Spieler[playerid][posx],Spieler[playerid][posy],Spieler[playerid][posz]+75); SetPlayerCameraLookAt(playerid,Spieler[playerid][posx],Spieler[playerid][posy],Spieler[playerid][posz]); Spieler[playerid][Spawn]--; freeze(playerid); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { ClearAnimations(playerid); SendClientMessage(playerid,0xFF9190FF,"Du bist schwerverletzt, rufe mit /service einen Notarzt!"); GetPlayerPos(playerid,Spieler[playerid][posx],Spieler[playerid][posy],Spieler[playerid][posz]); Spieler[playerid][interior] = GetPlayerInterior(playerid); Spieler[playerid][virtualw] = GetPlayerVirtualWorld(playerid); Spieler[playerid][Verletzt] = 1; return 1; } stock PreloadAnimLib(playerid, animlib[]) { ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0); return 1; }