vehicles in water
#2

With GetVehiclePos, if Z is equal or less than 0, you set it to respawn. Obviusly you will have to check for certain areas, like for example the quarry, that is very deep and Z goes to -45 aprox, so make an exeption to that area.
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Messages In This Thread
vehicles in water - by Ribber - 06.11.2010, 23:19
Re: vehicles in water - by The_Moddler - 07.11.2010, 00:49
AW: vehicles in water - by Ribber - 07.11.2010, 01:02
Re: vehicles in water - by [L3th4l] - 07.11.2010, 01:06
Re: vehicles in water - by Steven82 - 07.11.2010, 01:06
AW: vehicles in water - by Ribber - 07.11.2010, 01:08
Re: vehicles in water - by [L3th4l] - 07.11.2010, 01:11
Re: vehicles in water - by The_Moddler - 07.11.2010, 01:18
Re: vehicles in water - by [WSF]ThA_Devil - 07.11.2010, 05:45
Re: vehicles in water - by (SF)Noobanatior - 07.11.2010, 07:25
Re: vehicles in water - by silvan - 07.11.2010, 14:05
AW: vehicles in water - by Ribber - 07.11.2010, 14:32
Re: vehicles in water - by Th3Angel - 07.11.2010, 16:38
Re: vehicles in water - by GaGlets(R) - 07.11.2010, 17:49
Re: vehicles in water - by Th3Angel - 07.11.2010, 18:46

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