How to know how match player joined the mission?
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Originally Posted by ZamaXor
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No i mean something like that

pawn Код:
public SpawnInMission()
{
        new name[MAX_PLAYER_NAME], string[100];
        GetPlayerName(playerid, name, sizeof(name));
        format(string, sizeof(string), "Mission started. Player in mission (GET THE NUMBER OF PLAYERS THAT JOINED THE MMISSION)", name );
        SendClientMessageToAll(your color, string);
        return 1;
}
Oh. SO is that what u needed?

EDIT: if u are not using name just use SendClientMessage(playerid,color,"Mission Started. Player in mission");
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