Creating saved 3DTextLabel OnGameModeInit
#2

Save the coordinates to a file (with dini for example) and then load them OnGameModeInit.
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Creating saved 3DTextLabel OnGameModeInit - by AirGuy92 - 05.11.2010, 21:09
Re: Creating saved 3DTextLabel OnGameModeInit - by MadeMan - 05.11.2010, 21:11

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