stock/public problem
#5

pawn Код:
enum TelePosEnum
{
   Float:tX,
   Float:tY
};
new Float:TelePosGps[MAX_PLAYERS][TelePosEnum];
        if(IsPlayerInAnyVehicle(i) && PlayerInfo[i][Gps] == 1)
        {
            SetPlayerRouting(i,TelePosGps[i][tX],TelePosGps[i][tY]);
        }
it updates.. i mean dude.. the x and y is always 0

i did
pawn Код:
SetPlayerRouting(playerid, 2234.5054,2452.9285);
and it comes at blueberry 0.0.. the tracking works fine, but its just heading u to 0.0 0.0..
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Messages In This Thread
stock/public problem - by The_Gangstas - 05.11.2010, 06:39
Re: stock/public problem - by Retardedwolf - 05.11.2010, 06:41
Re: stock/public problem - by The_Gangstas - 05.11.2010, 06:53
Re: stock/public problem - by Retardedwolf - 05.11.2010, 06:59
Re: stock/public problem - by The_Gangstas - 05.11.2010, 07:07
Re: stock/public problem - by Retardedwolf - 05.11.2010, 07:12
Re: stock/public problem - by The_Gangstas - 05.11.2010, 07:15
Re: stock/public problem - by iggy1 - 05.11.2010, 07:25

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