Car lock/unlock
#2

Lockmycars(playerid)
{ for(new i=0;i<MAX_HOUSES;i++) {
SetVehicleParamsForPlayer(cInfo[houseid][HouseCar], playerid, 0, 1); } // LOCKS A CAR
}
change to

Lockmycars(playerid)
{ for(new i=0;i<MAX_HOUSES;i++) {
SetVehicleParamsForPlayer(cInfo[i][HouseCar], playerid, 0, 1); } // LOCKS A CAR
}
Dunno if this was the problem because i don't realy get you.
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Messages In This Thread
Car lock/unlock - by known - 04.11.2010, 07:26
Re: Car lock/unlock - by KaleOtter - 04.11.2010, 10:24

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