All animations in an enum
#8

Quote:
Originally Posted by g_aSlice
Посмотреть сообщение
About 2 minutes.

pawn Код:
new szAnimLib[ 32 ], szAnimName[ 32 ];

print( "enum" );
print( "{" );

for ( new i = 0; i <= 1811; i++ )
{
    GetAnimationName( i, szAnimLib, sizeof( szAnimLib ), szAnimName, sizeof( szAnimName ) );
   
    printf( "%s_%s, // %d", szAnimLib, szAnimName, i );
}

print( "}" );
That made me laugh, I didn't even think of that. I love the way your scripts are; very effective, short(mostly) and just amazing.

If I had to make this I'd probaly was copy and pasting from the wiki, I never even thought about your method lol.
Reply


Messages In This Thread
All animations in an enum - by Slice - 30.08.2010, 23:10
Re: All animations in an enum - by DiddyBop - 30.08.2010, 23:12
Re: All animations in an enum - by Slice - 31.08.2010, 08:24
Re: All animations in an enum - by LarzI - 31.08.2010, 10:19
Re: All animations in an enum - by Grim_ - 31.08.2010, 10:23
Re: All animations in an enum - by LarzI - 31.08.2010, 10:29
Re: All animations in an enum - by Slice - 31.08.2010, 17:54
Re: All animations in an enum - by playbox12 - 02.11.2010, 17:01
Re: All animations in an enum - by Miguel - 02.11.2010, 17:07
Re: All animations in an enum - by Slice - 02.11.2010, 17:25

Forum Jump:


Users browsing this thread: 3 Guest(s)