31.10.2010, 23:06
pawn Code:
public OnPlayerDisconnect(playerid, reason)
{
new pname[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, pname, sizeof(pname));
switch(reason)
{
case 0: format(string, sizeof(string), "%s saiu do servidor (Crash/Conexгo)", pname);
case 1: format(string, sizeof(string), "%s saiu do servidor. (Conta Prуpia)", pname);
case 2: format(string, sizeof(string), "%s fez merda e saiu do servidor. (Kickado/Banido)", pname);
}
SendClientMessageToAll(0xAAAAAAAA, string);
return 1;
}

