31.10.2010, 18:51
One suggestion, I think that instead of using OnPlayerUpdate, better to use a timer and arrays that give Warns kicker and if there is 3 Warns kick it.
OnPlayerUpdate may have problems with the client.
The client does not receive the packet, the server takes it as a weapon that was cheat, but actually just bought the package was lost and then I kick
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OnPlayerUpdate may have problems with the client.
The client does not receive the packet, the server takes it as a weapon that was cheat, but actually just bought the package was lost and then I kick
Escuchar
Leer fonйticamente
Diccionario - Ver diccionario detalladoconjunciуn0.or