30.10.2010, 17:50
Something like this?
Though i would suggest you to have two variables:
pawn Код:
if(PlayerInfo[killerd][pKills] >= 15 && PlayerInfo[killerd][pKills] <= 20)
{
// Do shit if kills is between 15 and 20
}
pawn Код:
if(PlayerInfo[killerd][pKills] == 15 && PlayerInfo[killerd][pKillLevel] == 0)
{
PlayerInfo[killerd][pKills] = 0;
PlayerInfo[killerd][pKillLevel]++;
// Do shit if kills == 15
}
else if(PlayerInfo[killerd][pKills] == 15 && PlayerInfo[killerd][pKillLevel] == 1)
{
PlayerInfo[killerd][pKills] = 0;
PlayerInfo[killerd][pKillLevel]++;
// Do shit if kills == 30
}