Quote:
Originally Posted by [FU]Victious
wtf is this..
pawn Код:
public OnPlayerSpawn(playerid) { if(PlayerInfo[playerid][LoggedIn] == 1) { GameTextForPlayer(playerid,"Have Fun!",3000,1); SpawnPlayer(playerid); } else { GameTextForPlayer(playerid,"~r~YOU MUST LOGIN BEFOUR SPAWN",4000,0); } return 1; }
should be
pawn Код:
public OnPlayerSpawn(playerid) { if(PlayerInfo[playerid][LoggedIn] == 1) { GameTextForPlayer(playerid,"~g~Have Fun!",3000,1); SetPlayerHealth(playerid,0.0); ForceClassSelection(playerid); //if you use dialogs then put them on oprc } else { GameTextForPlayer(playerid,"~r~YOU MUST LOGIN BEFOUR SPAWN",4000,6); } return 1; }
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that will just kill the player everytime he spawns?