Samp Menu Question
#5

new Money = GetPlayerMoney(playerid);
new Float: Health;

under include

and above pickup in the case


case 1:
{
if(GetPlayerHealth(playerid, Health); > 99.00)
{
SetPlayerHealth(playerid, 100);
GivePlayerMoney(playerid,-50);
SendClientMessage(playerid,0xFFFFFFFF,"Healed For 50$");
GameTextForPlayer(playerid, "~g~Healed For 50$", 1000, 5); }
else
{
SendClientMessage(playerid,0xFFFFFFFF,"Your Health Is 100 -_-");
GameTextForPlayer(playerid, "~r~Your Health Is FINE", 1000, 5);
}
}
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Messages In This Thread
Samp Menu Question - by hadzx - 30.10.2010, 14:14
Re: Samp Menu Question - by Cameltoe - 30.10.2010, 14:16
Re: Samp Menu Question - by hadzx - 30.10.2010, 14:18
Re: Samp Menu Question - by Cameltoe - 30.10.2010, 14:27
Re: Samp Menu Question - by hadzx - 30.10.2010, 14:32
Re: Samp Menu Question - by Cameltoe - 30.10.2010, 14:37
Re: Samp Menu Question - by hadzx - 30.10.2010, 14:45
Re: Samp Menu Question - by Cameltoe - 30.10.2010, 14:47
Re: Samp Menu Question - by hadzx - 30.10.2010, 14:49
Re: Samp Menu Question - by Cameltoe - 30.10.2010, 14:51

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