25.10.2010, 17:43
If you're using the GetPlayerCameraPos function, just adjust the Z value ^^
Edit: Or do you mean as in rotating the camera's point to look at (Straight-forward, half-way down and stuff)? Then use SetPlayerCameraLookAt
Note that there isn't a "Get" function for it, so store the parameters in variables if you're going to use them later on.
Edit: Or do you mean as in rotating the camera's point to look at (Straight-forward, half-way down and stuff)? Then use SetPlayerCameraLookAt
Note that there isn't a "Get" function for it, so store the parameters in variables if you're going to use them later on.