25.10.2010, 10:28
Код:
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if(CurrentMenu == skydive)
{
switch(row)
{
case 0: //Mount Chilliad
{
SetPlayerPos(playerid, -2339.8967,-1718.8793,1410.9595);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 46, 1);
}
case 1: //San Fierro Airport
{
SetPlayerPos(playerid, -1277.2825,-135.0260,1880.6472);
GivePlayerWeapon(playerid, 46, 1);
}
}
}
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if(CurrentMenu == hmteam)
{
switch(row)
{
case 0: //Human
{
SetPlayerPos(playerid, 2189.6343,-1146.4944,1033.7969);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 22, 105);
}
case 1: //Specimen
{
SetPlayerPos(playerid, 2227.4727,-1150.3353,1025.7969);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 9, 1);
}
}
}
return 1;
}
Код:
C:\Users\Andy\Documents\[UF]SF-TDM\gamemodes\[UF]SF-TDM.pwn(1978) : error 021: symbol already defined: "CurrentMenu" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.

