24.10.2010, 17:20
What do you mean?
They explode inside the hydra/sparrow and OnPlayerDeath doesn't detect them dieing? And you could use OnVehicleDeath to loop through all the players, if they were in it, set the timer off for them. (I don't know if that would work though, since I've never tried to check if when OnVehicleDeath is called if it detects the player inside).
They explode inside the hydra/sparrow and OnPlayerDeath doesn't detect them dieing? And you could use OnVehicleDeath to loop through all the players, if they were in it, set the timer off for them. (I don't know if that would work though, since I've never tried to check if when OnVehicleDeath is called if it detects the player inside).