Quote:
Originally Posted by JaTochNietDan
Okay, then you can just make a slight modification:
pawn Код:
public OnPlayerRequestSpawn(playerid) { if(gTeam[playerid] == CLASS_MERC) { if(GetPlayerScore(playerid) < 100) return 0; // If their score is less than 100, return 0, which means they won't spawn } return 1; }
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EDIT:I completly see now thanks for the tips