24.10.2010, 07:07
Here is an idea, make it with like add an extra parameter to AddTeleport like, WaitTime, so it freezes the player for an amount of time then unfreeze him, and if it is set to 0, then it won't eve freeze.
Because there are teleports on objects, and they make you fall through.
Good job anyway
Because there are teleports on objects, and they make you fall through.
Good job anyway

