20.10.2010, 17:04
You do not set:
- otherId: it is 0 and will always play the sound for player 0 then
- x/y/z: you can leave it 0, it will play the sound at the players position then, or set it to whatever you want
- otherId: it is 0 and will always play the sound for player 0 then
- x/y/z: you can leave it 0, it will play the sound at the players position then, or set it to whatever you want

