20.10.2010, 15:26
Quote:
Under which function are you giving them the money? Is it under OnPlayerSpawn? If so, you need to make a variable and assign it values when they die. For example:
pawn Код:
|
pawn Код:
public OnPlayerConnect(playerid){
GivePlayerMoney(playerid,1000);
return 1;
}
public OnPlayerDeath(playerid,killerid,reason){
GivePlayerMoney(playerid,-100);
return 1;
}