SendClientMessage Help
#9

Use this function for names it makes life easier place at bottom of script.
pawn Код:
stock playername(playerid)
{
    new pName[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
    return pName;
}
Then wherever you put this (onplayerdeath?)
pawn Код:
if(KillingSpree[killerid] == 5)
{
    new string[64];
    format(string, sizeof(string), "( %s ) got 5 kills in a row!", playername(playerid));//this is how yopu use the playername function.
    SendClientMessage(killerid, 0xFFFFFFAA, string);
}
Ps the array you mentioned should have been larger.
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Messages In This Thread
SendClientMessage Help - by Brickwood - 19.10.2010, 07:36
Re: SendClientMessage Help - by Retardedwolf - 19.10.2010, 07:42
Re: SendClientMessage Help - by Brickwood - 20.10.2010, 04:12
Re: SendClientMessage Help - by Crayon - 20.10.2010, 04:21
Re: SendClientMessage Help - by Andrus - 20.10.2010, 04:37
Re: SendClientMessage Help - by Crayon - 20.10.2010, 04:41
Re: SendClientMessage Help - by Brickwood - 20.10.2010, 07:01
Re: SendClientMessage Help - by Retardedwolf - 20.10.2010, 07:12
Re: SendClientMessage Help - by iggy1 - 20.10.2010, 07:17
Re: SendClientMessage Help - by Brickwood - 20.10.2010, 07:45

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