Race...
#5

So just

pawn Код:
static winner;

switch(++winner) {
    case 1: GameTextForPlayer(playerid, "First", 5000, 4);
    case 2: GameTextForPlayer(playerid, "Second", 5000, 4);
    case 3: {
        winner = 0;
        for(new i; i != MAX_PLAYERS; i++) {
            if(PlayerCheckpoint[i] == RACE_CHECKPOINT)
            { //pseudo check for getting all players who attend the race
                SetPlayerPos(i, 0.0, 0.0, 0.0); //Remove the players from race
            }
        }
        GameTextForPlayer(playerid, "Third", 5000, 4);
        SendClientMessage(playerid, 0xFFFF00FF, "Race ended!");
    }
}
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Messages In This Thread
Race... - by ColdXX - 18.10.2010, 14:12
Re: Race... - by Nero_3D - 18.10.2010, 15:01
Re: Race... - by ColdXX - 18.10.2010, 16:22
Re: Race... - by ColdXX - 18.10.2010, 17:21
Re: Race... - by Nero_3D - 19.10.2010, 11:59

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