How does UsePlayerPedAnims(); works ?
#2

pawn Код:
public OnGameModeInit() //ServerStart
{
    UsePlayerPedAnims();
    SetNameTagDrawDistance(10);
    DisableInteriorEnterExits();
    ShowPlayerMarkers(0);
    AllowAdminTeleport(1);
    EnableStuntBonusForAll(0);
    AllowInteriorWeapons(1);
    SetGameModeText("Role Play");
    SendRconCommand("mapname San Andreas");
    format(hostname,sizeof(hostname),"hostname %s",ServerName);
    SendRconCommand(hostname);
    for(new c=0;c<MAX_VEHICLES;c++) { Fuel[c] = 100; }
    LoadHouse();
    LoadEnters();
    LoadBusiness();
...
What else should I do?
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Messages In This Thread
How does UsePlayerPedAnims(); works ? - by Voldemort - 16.10.2010, 21:18
Re: How does UsePlayerPedAnims(); works ? - by Voldemort - 16.10.2010, 21:30
Re: How does UsePlayerPedAnims(); works ? - by SkizzoTrick - 16.10.2010, 21:30
Re: How does UsePlayerPedAnims(); works ? - by Voldemort - 16.10.2010, 21:34
Re: How does UsePlayerPedAnims(); works ? - by Austin - 16.10.2010, 21:56
Re: How does UsePlayerPedAnims(); works ? - by Voldemort - 16.10.2010, 22:03
How does UsePlayerPedAnims(); works ? - by [NoV]LaZ - 16.10.2010, 22:04
Re: How does UsePlayerPedAnims(); works ? - by Austin - 16.10.2010, 22:04
Re: How does UsePlayerPedAnims(); works ? - by Voldemort - 16.10.2010, 22:07
Re: How does UsePlayerPedAnims(); works ? - by Jaxson - 22.10.2010, 19:03

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