15.10.2010, 19:44
This is the whole script.
Radio for a certain Faction.
Radio for a certain Faction.
pawn Код:
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "**[Police CH, 1] %s: %s ", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "**[Police CH, 1] %s: %s ", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "**[Police CH, 1] %s: %s ", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "**[Police CH, 1] %s: %s ", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "**[Police CH, 1] %s: %s ", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "**[Police CH, 1] %s: %s ", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "**[Police CH, 1] %s: %s ", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "**[Police CH, 1] %s: %s ", sendername, result); }
else
{
format(string, sizeof(string), "(Radio) %s says: %s", sendername, result);
}
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(1, 0xFFFFB0FF, string);
printf("%s", string);
return 1;
}