[Tutorial] Player-timers
#10

Most of the time you don't need timers anyway, OnPlayerUpdate is much better as it spreads out the load rather than running the code for up to 500 players in 1 go. As it stands, I'm sure you could rewrite 90% of SA:MP gamemodes with no timers at all.
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Messages In This Thread
Player-timers - by Lenny the Cup - 12.10.2010, 10:36
Re: Player-timers - by Rachael - 12.10.2010, 11:03
Re: Player-timers - by Lenny the Cup - 12.10.2010, 11:22
Re: Player-timers - by Rachael - 12.10.2010, 11:43
Re: Player-timers - by Lenny the Cup - 12.10.2010, 11:50
Re: Player-timers - by playbox12 - 12.10.2010, 16:18
Re: Player-timers - by Lenny the Cup - 13.10.2010, 11:13
Re: Player-timers - by Lenny the Cup - 13.10.2010, 20:23
Re: Player-timers - by Slice - 13.10.2010, 20:29
Re: Player-timers - by RoBo - 14.10.2010, 17:37

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