Checkpoint System
#3

orly?hehe
no i was wondering should i do sth like new CheckPoints[20][3] =
{
(x,y,z),
...,
...,
...,
...
};

then ermm
on player enter CP
Switch CheckPoints? or wut? help
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Messages In This Thread
Checkpoint System - by ColdXX - 13.10.2010, 18:09
Re: Checkpoint System - by Naxix - 13.10.2010, 18:12
Re: Checkpoint System - by ColdXX - 13.10.2010, 18:18
Re: Checkpoint System - by CrucixTM - 13.10.2010, 18:25
Re: Checkpoint System - by CrucixTM - 13.10.2010, 18:54
Re: Checkpoint System - by ColdXX - 14.10.2010, 12:27
Re: Checkpoint System - by CrucixTM - 14.10.2010, 13:26
Re: Checkpoint System - by ColdXX - 14.10.2010, 13:42
Re: Checkpoint System - by Nero_3D - 14.10.2010, 13:53
Re: Checkpoint System - by CrucixTM - 14.10.2010, 14:17

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