13.10.2010, 18:18
orly?hehe
no i was wondering should i do sth like new CheckPoints[20][3] =
{
(x,y,z),
...,
...,
...,
...
};
then ermm
on player enter CP
Switch CheckPoints? or wut? help
no i was wondering should i do sth like new CheckPoints[20][3] =
{
(x,y,z),
...,
...,
...,
...
};
then ermm
on player enter CP
Switch CheckPoints? or wut? help