13.10.2010, 17:47
(
Последний раз редактировалось BLAbla93; 13.10.2010 в 18:44.
)
version 2.0
btw you wont haft to change your script with the new update you will just haft to add a callback and forward M_OnPlayerEnterRaceCheckpoint(playerid); to OnPlayerEnterRaceCheckpoint(playerid)
Код:
/* CHANGE LOG *** VERSION 2.0 ** You can now cancel a players mission but using CancelPlayersCurrentMission(playerid); ** You can now add custom stuff to when the player finishs the mission using public OnPlayerFinishMission(playerid) ** If you un comment "#define USE_RACE_CHECKPOINT" the Include will use race checkpoints instead of regulare checkpoints! ** You can adjust the amount a player looses when they loose there trailer for 30 seconds if TrailerCheck is enabled using "#define COST_OF_LOST_GOODS" ** You can change the size of the checkpoints using "#define CHECKPOINT_SIZE" */

