How To?
#7

Doesnt AttachObjectToPlayer work, too?
Create the objects first, calculate their pos relative to the trucks pos (will need some knowledge of math and some tests to get the right offsets). When a player enters the truck, attach the objects to him (you will need to change the object offsets a bit, to make them fit to the palyers' pos instead of the vehicles')
If the player leaves the vehicle, detach the objects (destroy and recreate them with the offsets you used on first creation)

All in all, thats quite a lot of work, maybe something for a inlcude scripter with some time. But it will work smooth, if done accurate, and without using ugly looking and laggy timers.
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Messages In This Thread
How To? - by razerclaus - 12.10.2010, 18:55
Re: How To? - by CrucixTM - 12.10.2010, 18:59
Re: How To? - by Naxix - 12.10.2010, 19:06
Re: How To? - by razerclaus - 12.10.2010, 19:22
Re: How To? - by CrucixTM - 12.10.2010, 19:38
Re: How To? - by Mike_Peterson - 12.10.2010, 20:23
Re: How To? - by Mauzen - 12.10.2010, 20:55

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