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Using an array to save and load weapon data
Austin
Huge Clucker
Posts: 253
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Joined: Jul 2006
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#3
12.10.2010, 00:55
Or...
new PlayerWeapons[MAX_PLAYERS][MAX_WEP_SLOTS][2];
And I have #define MAX_WEP_SLOTS 13 not 12
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Messages In This Thread
Using an array to save and load weapon data
- by
Scenario
- 12.10.2010, 00:24
Re: Using an array to save and load weapon data
- by
Lenny the Cup
- 12.10.2010, 00:41
Re: Using an array to save and load weapon data
- by
Austin
- 12.10.2010, 00:55
Re: Using an array to save and load weapon data
- by
Lenny the Cup
- 12.10.2010, 00:56
Re: Using an array to save and load weapon data
- by
Austin
- 12.10.2010, 02:09
Re: Using an array to save and load weapon data
- by
General Abe
- 12.10.2010, 07:32
Re: Using an array to save and load weapon data
- by
Scenario
- 12.10.2010, 13:30
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