Using an array to save and load weapon data
#3

Or...

new PlayerWeapons[MAX_PLAYERS][MAX_WEP_SLOTS][2];

And I have #define MAX_WEP_SLOTS 13 not 12 .
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Messages In This Thread
Using an array to save and load weapon data - by Scenario - 12.10.2010, 00:24
Re: Using an array to save and load weapon data - by Lenny the Cup - 12.10.2010, 00:41
Re: Using an array to save and load weapon data - by Austin - 12.10.2010, 00:55
Re: Using an array to save and load weapon data - by Lenny the Cup - 12.10.2010, 00:56
Re: Using an array to save and load weapon data - by Austin - 12.10.2010, 02:09
Re: Using an array to save and load weapon data - by General Abe - 12.10.2010, 07:32
Re: Using an array to save and load weapon data - by Scenario - 12.10.2010, 13:30

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