09.10.2010, 16:51
Junto com outros News:
Em public public OnPlayerPickUpPickup(playerid, pickupid)
Em public OnGameModeInit:
pickup = CreatePickup(modelo,tipo de movimento,coord x,coord y, coord z);
pawn Code:
new pickup;
pawn Code:
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == pickup)
{
GivePlayerWeapon(playerid, id da arma, muniзao);//Da a arma ao Player
}
return 1;
}
pickup = CreatePickup(modelo,tipo de movimento,coord x,coord y, coord z);