09.10.2010, 16:41
Quote:
Lets think - if player enters new zone the old zones object would be deleted and new one created..
so 500 player, moving from zone to zone, for everybody it would create and deleate - create and deleate - more if they are moving "fastly" objects would be created and destroyed very fast - so CPU dies or causes alot of lags. |
@RetardedWolf, thats not a bug. You have exceeded 1000 objects and the message will be printed as many times as you exceed the limit.
Thanks for commets everyone!