The correct way to create a player owned vehicle system
#2

My vehicle ownership system is very complicated, it creates a unique 10 digit number, and creates an ini file using that number.

In the ini file I store the model, color, mods, insurance, destroy count, paint ID, spawn position, any parking tickets, vehicle locks, trunk locks, trunk contents and owner.

Then I simply store the ID of the vehicle in the players user file. This way the players can own more than one vehicle, and 'sell' eachother vehicles.
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The correct way to create a player owned vehicle system - by jameskmonger - 09.10.2010, 15:40
Re: The correct way to create a player owned vehicle system - by Rachael - 09.10.2010, 15:53
Re: The correct way to create a player owned vehicle system - by jameskmonger - 09.10.2010, 16:21

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