09.10.2010, 01:18
pawn Код:
// Put this define in the very top of your script right under your includes.
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
// Then go to OnPlayerCommandText:
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(register, 8, cmdtext); // Just this here.
}
// Then put the command in the bottom of the script, outside any code.
dcmd_register(playerid, params[])
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Users\\%s.ini", pname);
if(!strlen(params)) return SendClientMessage(playerid, COLOR_DORANGE, "[USAGE]: /register [PASSWORD]");
if(dini_Exists(file)) return SendClientMessage(playerid, COLOR_DORANGE, "[SYSTEM]: This account is already registered in our database!");
dini_Create(file);
dini_IntSet(file, "hashPW", udb_hash(params));
dini_Set(file, "password", params);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][AdminLevel] = 0);
dini_IntSet(file, "score", PlayerInfo[playerid][score] = 0);
dini_IntSet(file, "money", PlayerInfo[playerid][cash] = 500);
new string[128];
format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s", pname, params);
SendClientMessage(playerid, COLOR_YELLOW, string);
logged[playerid] = 1;
SendClientMessage(playerid, COLOR_YELLOW, "[SYSTEM]: You have been automatically logged in!");
return 1;
}