05.10.2010, 20:54
(
Последний раз редактировалось [XST]O_x; 05.10.2010 в 20:57.
Причина: LOL forgot something
)
OnPlayerEnterVehicle is called when a player presses 'F'/'enter' near an valid vehicle.
OnPlayerStateChange should help with your case.
OnPlayerStateChange should help with your case.
pawn Код:
public OnPlayerStateChange(playerid,newstate,oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
new string[128];
if(IsBuyableCar[GetPlayerVehicleID(playerid)]!=0)
....