Dialog list - Identify players selection?
#8

Quote:
Originally Posted by samgreen
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Post the enum where you defined PlayerItems and I will help you get closer to the code you need. Conroy has posted a solution that should work, I understand you just need some help adapting it to your code.
pawn Code:
enum pItems
{
    Ham,
    Beans,
    Bread,
    Sausage,
    Crisps,
    Water,
    Soda,
    Juice,
    Beer,
    Vodka,
    Cloth,
    Bottle,
    Paper,
    MetalScrap,
    Timber,
    Wire,
    PainKillers,
    Bandage,
    SmallMedkit,
    MediumMedkit,
    LargeMedkit,
    IPSL,
    Antidote,
    AntiRad,
    Fuelcan,
    EmptyFuelcan,
    Radio,
    SRPS,
    Mask,
}
new PlayerItems[MAX_PLAYERS][pItems];
There you go. Please help :P
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