Warning probelm
#1

I was working on some script that shows a message when a player uses a mask.
here is the script: this is only the showing message part.
warning:
pawn Код:
(1371) : warning 235: public function lacks forward declaration (symbol "ProxDetector")


pawn Код:
new string[256];

   new sendername[MAX_PLAYER_NAME];

  GameTextForPlayer(playerid, "~W~You have put ~g~ on", 5000, 5);
   GetPlayerName(playerid, sendername, sizeof(sendername));
     format(string, sizeof(string), "* %s takes out a mask and puts it on.", sendername);
     ProxDetector(30.0, playerid, string, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
 return 1;

 }
at the bottom:
pawn Код:
line 1371: public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
    if(IsPlayerConnected(playerid))
    {
    new BigEar[MAX_PLAYERS];
        new Float:posx, Float:posy, Float:posz;
        new Float:oldposx, Float:oldposy, Float:oldposz;
        new Float:tempposx, Float:tempposy, Float:tempposz;
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        //radi = 2.0; //Trigger Radius
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
            {
                if(!BigEar[i])
                {
                    GetPlayerPos(i, posx, posy, posz);
                    tempposx = (oldposx -posx);
                    tempposy = (oldposy -posy);
                    tempposz = (oldposz -posz);
                    //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
                    if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
                    {
                        SendClientMessage(i, col1, string);
                    }
                    else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
                    {
                        SendClientMessage(i, col2, string);
                    }
                    else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
                    {
                        SendClientMessage(i, col3, string);
                    }
                    else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
                    {
                        SendClientMessage(i, col4, string);
                    }
                    else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
                    {
                        SendClientMessage(i, col5, string);
                    }
                }
                else
                {
                    SendClientMessage(i, col1, string);
                }
            }
        }
    }
    return 1;
}
pawn Код:
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
Reply


Messages In This Thread
Warning probelm - by Scriptissue - 03.10.2010, 15:52
Re: Warning probelm - by randomkid88 - 03.10.2010, 15:55
Re: Warning probelm - by Scriptissue - 03.10.2010, 16:03
Re: Warning probelm - by Scriptissue - 03.10.2010, 18:50
Re: Warning probelm - by samgreen - 03.10.2010, 19:07
Re: Warning probelm - by Scriptissue - 03.10.2010, 20:09
Re: Warning probelm - by willsuckformoney - 03.10.2010, 20:10

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