01.10.2010, 18:32
Probably you didn't notice that ApplyAnimation function has changed in 0.3b
https://sampwiki.blast.hk/wiki/ApplyAnimation
then you can put under onplayerspawn
I'm not sure if that would work though.
https://sampwiki.blast.hk/wiki/ApplyAnimation
pawn Код:
GodMode[playerid]=SetTimerEx("Rezimas",1000,true,"i",playerid);//that should be under OnGameModeInit.
pawn Код:
GodMode[playerid];