[AJUDA] Senhas bugando.
#5

Код:
public OnPlayerDisconnect(playerid, reason)
{
    OnPlayerSave(playerid);
    new string[256];
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
	    if(IsPlayerConnected(i))
	    {
	        if(TaxiAccepted[i] < 999)
	        {
		        if(TaxiAccepted[i] == playerid)
		        {
		            TaxiAccepted[i] = 999;
		            GameTextForPlayer(i, "~w~Chamador de Taxistas~n~~r~Deixou o jogo", 5000, 1);
		            TaxiCallTime[i] = 0;
		            DisablePlayerCheckpoint(i);
		        }
	        }
	        else if(BusAccepted[i] < 999)
	        {
		        if(BusAccepted[i] == playerid)
		        {
		            BusAccepted[i] = 999;
		            GameTextForPlayer(i, "~w~Chamador de Onibus~n~~r~Deixou o jogo", 5000, 1);
		            BusCallTime[i] = 0;
		            DisablePlayerCheckpoint(i);
		        }
	        }
	    }
	}
	if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
	{
	    if(IsPlayerConnected(TransportDriver[playerid]))
		{
		    TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
		    TransportTime[TransportDriver[playerid]] = 0;
		    TransportCost[TransportDriver[playerid]] = 0;
		    format(string, sizeof(string), "~w~Passageiro deixou~n~~g~Ganhou $%d",TransportCost[playerid]);
		    GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
		}
	}
	if(GotHit[playerid] > 0)
	{
	    if(GetChased[playerid] < 999)
	    {
	        if(IsPlayerConnected(GetChased[playerid]))
	        {
	        	SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Seu Hit deixou o server.");
	            GoChase[GetChased[playerid]] = 999;
			}
	    }
	}
	if(PlayerPaintballing[playerid] != 0)
	{
	    PaintballPlayers --;
	}
	if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0)
	{
	    KartingPlayers --;
	}
	if(PlayersChannel[playerid] < 999)
	{
		IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1;
	}
	if(HireCar[playerid] != 299)
	{
		gLastDriver[HireCar[playerid]] = 300;
		gCarLock[HireCar[playerid]] = 0;
		UnLockCar(HireCar[playerid]);
		if(reason != 0)
		{
			SetVehicleToRespawn(HireCar[playerid]);
		}
	}
	if(GangCar[playerid] != 512)
	{
		gLastDriver[GangCar[playerid]] = 520;
		gCarLock[GangCar[playerid]] = 0;
		UnLockCar(GangCar[playerid]);
	}
	if (gLastCar[playerid] > 0)
	{
		gLastDriver[gLastCar[playerid]] = 300;
		if(PlayerInfo[playerid][pPhousekey] != gLastCar[playerid]-1)
		{
			gCarLock[gLastCar[playerid]] = 0;
			UnLockCar(gLastCar[playerid]);
		}
	}
	if(PlayerBoxing[playerid] > 0)
	{
	    if(Boxer1 == playerid)
	    {
	        if(IsPlayerConnected(Boxer2))
	        {
	        	PlayerBoxing[Boxer2] = 0;
	        	SetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186);
	        	SetPlayerInterior(Boxer2, 5);
	        	PlayerInfo[Boxer2][pInt] = 5;
	        	GameTextForPlayer(Boxer2, "~r~Partida Interrompida", 5000, 1);
			}
	    }
	    else if(Boxer2 == playerid)
	    {
	        if(IsPlayerConnected(Boxer1))
	        {
	        	PlayerBoxing[Boxer1] = 0;
	        	SetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186);
	        	SetPlayerInterior(Boxer1, 5);
	        	PlayerInfo[Boxer2][pInt] = 5;
	        	GameTextForPlayer(Boxer1, "~r~Partida Interrompida", 5000, 1);
			}
	    }
	    InRing = 0;
     	RoundStarted = 0;
		Boxer1 = 255;
		Boxer2 = 255;
		TBoxer = 255;
	}
	aDuty[playerid] = 0;
    Delete3DTextLabel(Description[playerid]);
    DestroyObject(OEscudo[playerid]);
    if(TransportDuty[playerid] == 1)
	{
		TaxiDrivers -= 1;
	}
    else if(TransportDuty[playerid] == 2)
	{
		BusDrivers -= 1;
	}
	else if(PlayerInfo[playerid][pJob] == 7)
	{
	    if(JobDuty[playerid] == 1) { Mechanics -= 1; }
	}
	else if(PlayerInfo[playerid][pJob] == 17)
	{
		if(JobDuty[playerid] == 1) { PizzaBoys -= 1; }
	}
	if (PlayerInfo[playerid][pRoadblock] != 0)
	{
		RemoveRoadblock(playerid);
	}
	BusrouteEast[playerid][0] = 0;
	BusrouteWest[playerid][0] = 0;
	new stringill[256];
    if(pLogado[playerid] >= 1)
    {
       switch(reason)
       {
			case 0:
			{
				format(stringill, sizeof(stringill), "%s Desconectou-se do servidor. (perda de conexгo/crash)", pNome(playerid));
			}
			case 1:
			{
				format(stringill, sizeof(stringill), "%s Desconectou-se do servidor. (Vontade Propria)", pNome(playerid));
			}
			case 2:
			{
				format(stringill, sizeof(stringill), "%s Desconectou-se do servidor. (Kickado/Banido)", pNome(playerid));
			}
       }
    }
    ProxDetector(60.0, playerid, stringill,COR_CINZA,COR_CINZA2,COR_CINZA,COR_CINZA2,COR_CINZA);
}
Reply


Messages In This Thread
[AJUDA] Senhas bugando. - by Ryan_Howllet - 30.09.2010, 17:50
Re: [AJUDA] - by Rodolfo_Halls - 30.09.2010, 17:52
Re: [AJUDA] Senhas bugando. - by Ryan_Howllet - 30.09.2010, 17:55
Re: [AJUDA] Senhas bugando. - by Kasura - 30.09.2010, 18:44
Re: [AJUDA] Senhas bugando. - by Ryan_Howllet - 30.09.2010, 18:47
Re: [AJUDA] Senhas bugando. - by Kasura - 30.09.2010, 18:50
Re: [AJUDA] Senhas bugando. - by Ryan_Howllet - 30.09.2010, 18:54
Respuesta: Re: [AJUDA] Senhas bugando. - by Lipepva - 30.09.2010, 18:56
Re: [AJUDA] Senhas bugando. - by Kasura - 30.09.2010, 18:56
Re: [AJUDA] Senhas bugando. - by Ryan_Howllet - 30.09.2010, 19:01

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