29.09.2010, 12:40
At OnPlayerDeath (The animations are good, but I dunno if it will work on OnPlayerDeath, but okay..) :
At /acceptdeath:
pawn Код:
ApplyAnimation(playerid,"PED","BIKE_fallR",4.0,0,1,1,1,0); //Rolling over animation
pawn Код:
ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0); // Going back to normal position in a smooth way.