29.09.2010, 09:19
When the players mission is set, use a "Mission ID" or something like that.
Mission[MAX_PLAYERS];
When they start the mission set Mission[playerid] to a certain Number.
When they pick up the next checkpoints check what mission they are on with the variable. and continue with that.
Simple Effective.. Probably not the most efficient but it should work..
Mission[MAX_PLAYERS];
When they start the mission set Mission[playerid] to a certain Number.
When they pick up the next checkpoints check what mission they are on with the variable. and continue with that.
Simple Effective.. Probably not the most efficient but it should work..