Working Around Pickup Bug
#1

Quite a major feature has been added to a script I'm helping to work on, however SA:MP's pickup bug is breaking it.

I'm wondering if anybody has found a proven way to work around the bug and if so, how did you work around it so that you can depend on the pickup id's?
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Working Around Pickup Bug - by Simon - 26.09.2010, 06:22
Re: Working Around Pickup Bug - by Mauzen - 26.09.2010, 08:38
Re: Working Around Pickup Bug - by Simon - 26.09.2010, 09:28

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