25.09.2010, 16:48
Ok i have been looking into strange things on a modified version of SATDM~RP.:V9,anyways to the point i have 29 timers running in this gamemode(please note this is less than the orignal).
My question's are could these timers,cause overcpu usage on the server(i added another timer and bingo i got e-mails
)
Make other things like player files or vehicle files,being corrupted ?
Anyways to a fix,i was wondering if i could cut all these timers down to say 3 or 4 timers and would this help,but still keeping everything running that is needed,say 29 things that need timers,confused so am i
.
or a simple way say 4 timers 1 at 5 mins,1 at 10mins and so on and so on.then just use timer 1 for saving files,timer 2 for jail,unjail,wanted and so on.....
you get the drift,hope you do because now im lost
Or any other idea's would be appreciated
My question's are could these timers,cause overcpu usage on the server(i added another timer and bingo i got e-mails

Make other things like player files or vehicle files,being corrupted ?
Anyways to a fix,i was wondering if i could cut all these timers down to say 3 or 4 timers and would this help,but still keeping everything running that is needed,say 29 things that need timers,confused so am i

or a simple way say 4 timers 1 at 5 mins,1 at 10mins and so on and so on.then just use timer 1 for saving files,timer 2 for jail,unjail,wanted and so on.....
you get the drift,hope you do because now im lost

Or any other idea's would be appreciated